Getting to know the Terragen interface -Create a terrain -Adding a body of water -How to work your camera -Previews -Use a surface map -Your first render
A closer look on the Terrain Editor -Different kinds of terrains -Draw your own terrain -Save your terrain -Moving the sun, and change it's appearance -Cloudscape -Reflecting water -Render Big
Surface Maps -Edit a Preset -Save your own surface map -Make a surface map from scratch -Understanding surface layers -Adding Children and siblings -Making snow capped mountains
Atmosphere -Sky is the limit (seize, height) -Sunrise, sunset -Cloud colour, cloud thickness -Haze and Atmospheric Blue -Save your World
Plug-ins -Water works -Import terrain -Camera settings -Making a "man made" construction
Other programs used with Terragen -Bitmaps -Terrains -Images as Surface maps -Other terrain resources (DEMs, World Machine, others) -Postwork. Do's and Don'ts -Wrap-up
Links to Postwork
This page was developed Thursday, December 8, 2005 and